#ifndef _FIG_CONSTANTS_H_
#define _FIG_CONSTANTS_H_


#include <string>

class FIGConstants
{
public:
    
	
	const static std::string	AD_WHIRL_KEY;
	const static std::string    AD_WHIRL_KEY_IPAD;
	const static std::string	ITUNE_LINK;
    const static std::string    PRO_UPGRADE;

	const static float			IPHONE4_WIDTH;
	const static float			IPHONE4_HEIGHT;
    
	static const int			PLAYER_SHIELD_DURATION = 15;
	const static int			PAY_VERSION_START = 9;
	const static int			LASER_SHOOTER_TUTORIAL_LEVEL = 2;
	const static int			LEVEL_LAST = 7;

	const static int			STARS_FOR_ACHIEVEMENT1 = 500;
    const static int			STARS_FOR_ACHIEVEMENT2 = 1000;
   

	const static int			PLAYER_HP = 20;
	//const static int			PLAYER_HP = 150;
	const static int			PLAYER_NEWGIVEN_COUNT = 5;
	const static int			NUCLEAR_NEWGIVEN_COUNT = 3;
	const static int			BOSS_BASE_HP = 500;
	const static int			MINIBOSS_BASE_HP = 20;

	//const static int			BOSS_BASE_HP = 2;
	const static int			GUARDIAN_ANGEL_COOLDOWN = 60;
	const static int			GUARDIAN_ANGEL_DURATION = 18;

	
	


	

	FIGConstants();
    
    
};



#endif //_FIG_CONSTANTS_H_